![]() Basically one of those "don't touch the random things moving around a maze that will kill you, while you go around the maze collecting the loot." games, where the map got more complicated, with more snakes moving around that'll kill you if they touched you, and more gems to pick up. The first computer game I ever played was a game called Pyramids. But it respawns on every level, and each level gets progressively larger, and they are a maze. The secret is, if you throw the Scarab at the mummy, the mummy is destroyed. The problems are: running out of food, getting killed by one of the many animals inside the pyramid (baboons and lionesses), and the Scarab is cursed and you will be chased down and killed by a mummy if you run into it. Your task is to recover the crown/headpiece, scepter and Scarab of Ra. You're an archaeologist exploring a pyramid in Egypt. ![]() Scarab of Ra was completely free, as I remember it. It's pretty amazing, even if it is abandonware now. And that is just the free portion of the game. ![]() Your dreaming self and your friends have to find their way to the tower you are imprisoned in and wake you up. Your main character is a prince/princess, and for the first part of the game, you are dreaming. They allowed you to get good and hooked before needing to send in money.Īlso with Jewel of Arabia:Dreamers. Spiderweb Software was always better than that, which is why I bought a ton of their games. Most other games let you get in maybe an hour of play before you had to pay. ![]() They allowed you to play a very large chunk of the game before sending in that payment. ![]()
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